Dr. Danielle Kaplan is an educator, researcher, inventor, discoverer, and designer. She was a Spencer Fellow and earned a Ph.D. in Cognition and Learning and Intelligent Technologies, and Ed.M., M.A., and M.Phil. degrees in Education and Instructional Technology, from Teachers College, Columbia University, an M.E.S. from Yale University School of Forestry and Environmental Studies, and a B.F.A. from Tisch School of the Arts, New York University. Dr. Kaplan has been the Chair and Program Director of two Teacher Education Programs at two Universities, Patten and Alliant International University. Dr. Kaplan was a professor of Technology and Education at Teachers College, Columbia University in the Programs in Communications, Computing and Technology in the Department of Math, Science and Technology, and Cognition and Learning in Human Development. She was also an Associate at the Institute for Learning Technologies, Lamont Doherty Earth Observatory, The Center for Educational Outreach, and The Distance Learning Center, at Columbia University, and a Senior Analyst/researcher at University of California National Center for Research on Evaluation, Standards, and Student Testing. She was a guest lecturer at The University of Vienna, Austria in Psychological Diagnostics. Prior to this, she worked as a producer of educational software and an ecosystem ecology researcher and educator. Dr. Kaplan's courses have included online and face to face versions for doctoral students, masters students, and summer intensive masters students of Instructional Design of Educational Technology, Cognition and Learning, Television and the Development of Youth, Technology and Development, Educational Technology Research, Doctoral/Masters Research practicum, Technology and the Curriculum, Critical Thinking, and seminars in Geographic Information Systems, Gaming, Squeak, and Robotics in Education. She has supported several hundred masters and doctoral students and participated in numerous theses and communal grants. Her work is in the application of cognition, research, and technology in instruction, learning, invention, evaluation, design, and development. Her research has focused in areas such as designs for the development of invention, complex thinking about systems, research learning, model construction in development, spatial reasoning, online education, technology and schools, embedded research in practice and design, media and entertainment in education, open educational technology, and social networking in education. She has worked with numerous schools, K-12, college and graduate level, public and private, as a researcher, and technology/media literacy consultant. In addition, she has worked with with technology, entertainment, and government institutions and founded a designer handbag company based in acrylic arts.
Learning, Instruction, Technology, Media, Ecology